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University of the People: Unexpected Player in Open Education?

Many people who laud recent online open-education initiatives by Udacity and Coursera may not realize that University of the People (UoPeople) has already developed a similar delivery platform for many people in underdeveloped nations. UoPeople uses open courseware to provide “tuition-free online education” to the world.

The Value of University – Corporation Collaborations

The jobless rate in the United States exceeds 8% with the unemployment rate of recent college graduates in excess of 9%. Somewhat paradoxically, the number of jobs openings in the United States rose to 3.7 million in March 2012, the highest number since 2008.

Three Myths about Rising College Costs

“What is Driving Up the Cost of College?“, asked the question that many outside and inside academia want to know the answer to — especially this time of year as families contemplate writing college tuition checks that over four years will top $200,000   According to a recent Pew poll, the majority of Americans believe that a college education is becoming unaffordable and want to know why. Facile explanations are easy to come by, but there are few that match the facts.

What is Driving Up the Cost of College?

Sometime last year — exactly when depends on whose data you rely upon — the debt total of American college students topped a trillion dollar, surpassing credit cards, second only to home mortgages as the major source of indebtedness for students and families.

The principle reason that students are taking on debt is a dramatic rise in the cost of attending college. I have used this chart on other occasions,  but it is still the most dramatic illustration of what has  happened to  college tuition over the last twenty years.

C21U Talk: Dr. Ahmed Elmagarmid, Director of the Qatar Computing Research Institute (QCRI)

On Monday, May 21st, Dr. Ahmed Elmagarmid, Director of the Qatar Computing Research Institute (QCRI), spoke at the Center for 21st Century Universities on the challenges and opportunities facing the QCRI as it helps Qatar become a leader in Arabic language technologies and in key areas vital to Qatar's transition from a carbon fuel to a knowledge-based economy.

Richard Catrambone

Professor, School of Psychology

Richard Catrambone is a Professor in the School of Psychology at the Georgia Institute of Technology. He received his B.A. from Grinnell College in 1982 and his Ph.D. in Experimental Psychology from the University of Michigan in 1988.

The question Catrambone likes to ask--and the thread that runs through the projects he does alone and in collaboration with others--is: What does someone need to know in order to solve novel problems or carry out tasks within a particular domain?

Catrambone’s research interests include problem solving, analogical reasoning, educational technology, and human-computer interaction. He is particularly interested in how people learn from examples in order to solve problems in domains such as algebra, probability, and physics. He explores how to create instructional materials that help learners understand how to approach problems in a meaningful way rather than simply memorizing a set of steps that cannot easily be transferred to novel problems. He researches the design of teaching and training materials--including software and multimedia environments--based on cognitive principles that help students learn basic tasks quickly and promote transfer to novel problems. He uses task analysis to identify what someone needs to know in order to solve problems or carry out tasks in a domain and then to use the results of the task analysis to guide the construction of teaching and training materials/environments.

Catrambone has served as a consulting editor for the Journal of Educational Psychology (1/2008 - 12/2011), the Journal of Experimental Psychology: Learning, Memory, and Cognition (6/2000 - 12/2001 and 1/2009 - 12/2009), the Journal of Experimental Psychology: Applied (1/2001 - 12/2007), and the Journal of Experimental Psychology: General (6/2000 - 12/2001). He has published his research in journals such as the Journal of Experimental Psychology: General; Journal of Experimental Psychology: Learning, Memory, and Cognition; Journal of Experimental Psychology: Applied; Memory & Cognition; Journal of Educational Psychology; Human-Computer Interaction; Human Factors; and other basic and applied journals. He has also served on grant review panels for a variety of funding agencies including the National Science Foundation and the Institute of Education Sciences (U.S. Department of Education).

His research has been funded by organizations such as the National Science Foundation, the Office of Naval Research (ONR), and the Air Force Office of Scientific Research (AFOSR). He has consulted on instructional design and human-computer interaction topics for various organizations. His classroom teaching and student mentoring has been recognized by multiple teaching awards including Georgia Tech's Class of 1940 W. Howard Ector Outstanding Teacher Award.

Elmagarmid Talk

QCRI Director Ahmed Elmagarmid spoke on Computing in Qatar

Strange Bedfellows: Partnerships and the Future of Higher Education

Last year, Jane S. Shaw, President of the Pope Center for Higher Education Policy, wrote an essay portraying a future in which Harvard and Yale have merged in 2020 as a result of inflation, prohibitively high operating costs, and the availability of high-quality, low-cost online alternatives.

Ian Bogost

Professor / Director of Graduate Program, Digital Media

Dr. Ian Bogost is a scholar, author, and game designer. He is Professor and Director of the Graduate Program in Digital Media at the Georgia Institute of Technology and Founding Partner at Persuasive Games LLC. As an author, he writes about videogames as a medium with many uses. As a game designer, he makes games for political, social, educational, and artistic uses. Bogost is author or co-author of seven books: Unit Operations, Persuasive Games, Racing the Beam, Newsgames, How To Do Things with Videogames and Alien Phenomenology. Bogost's videogames cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform. His games have been played by millions of people and exhibited internationally. His game A Slow Year, a collection of game poems for Atari, won the Vanguard and Virtuoso awards at the 2010 Indiecade Festival.

Abelard to Apple

Abelard to Apple

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